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Instead, you’re drawing the new front line, rather than the line of movement. When you're drawing your battle plan, you aren’t drawing the path where your armies should move. We included this tip in our basic tips article too, but if you’re messing it up, it’ll fix a lot of your problems at one go. Pulling units from one army to another isn’t the easiest thing to do in the interface, so be careful and form them right in the first place to save yourself some time.
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This gives you more tactical options, like having the infantry army push forward everywhere as your tanks try to crack through the line in the south. Then, you can add smaller specialized armies to individual sections of the same front by holding right-click and drawing the section using the front line selection tool. These can deploy to a large section of the front and will spread out and defend it. For instance, to fight a campaign on a large front, you might want a very large infantry army. You want to be a little more nuanced when you form your armies. Don’t just lump a bunch of random troops into a giant army for each front and go at it.
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The tutorial shows you how to make them, but that’s about it. The best way to manage your troops is with armies. Training naturally scales up with how quickly you can manufacture weapons, which will usually be the limiting factor early on.
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The only limitations: you need the hardware (tanks, guns, etc.) for the units or the training will stall out, and you need sufficient manpower. It.ĭivisions train at roughly the same speed-you can train ten divisions at once at the same speed as just one.
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If you hit the "Expand" button, you'll find some tools that may help to create certain types of new pages. The wiki is open for anyone with a Fandom account to edit, so long as you follow our Style Guide. If it's your first time visiting, we recommend getting acquainted with the key events, individuals, and countries that shaped the world of Kaiserreich from the start of the Weltkrieg in 1914 until the present day of 1936. The Kaiserreich wiki is an in-universe encyclopedia, reflecting the Kaiserreich universe as it exists at the beginning of the game.
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The Kaiserreich Credits page can be accessed here. If you have any questions, or need any help, don't hesitate to reach out to our staff! The wiki is an ongoing project and so help is always welcome, but if you wish to contribute, please make sure you've read our rules and our style guide first. This wiki is meant as a repository for all canonical Kaiserreich lore and information, where all pages are written "in-universe" as if by someone from within that timeline.
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Welcome to the official wiki for Kaiserreich: Legacy of the Weltkrieg, an alternate history mod for Hearts of Iron II, Darkest Hour: A Hearts of Iron Game, and Hearts of Iron IV by Paradox Interactive that asks the question: " What if Germany had won the First World War?" As 1936 dawns, the Weltkrieg's legacy lies heavy upon the shoulders of a new generation.